AR with a magnifying glass
As we continue to explore the blending of physical interfaces and real-time Generative AI, we have a bit more to share. And it's pretty of cool!
Interacting with this technology using our hands, various objects, tools and art supplies, and seeing images and sceneries come to life is captivating. Our latest iteration features a magnifying glass that is tracked in real-time, feeding only what it sees to the diffusion process. This reveals breathtaking landscapes and hidden worlds within the magnified image.
Magic clay + AI
We're dedicated to pioneering human-first approaches to AI usage. Our latest exploration work, meshing the virtual and the physical, involves using clay to co-create with AI, but similar collaborative approaches could be applied to mediums like music, painting, and writing.
There are very legitimate concerns about AI’s role in emulating or even replacing human creative work. We believe, however, that developing and leveraging AI as a tool for exploration and collaboration is the most constructive approach. We are committed to understanding and shaping these technologies responsibly, ensuring that they enhance rather than overshadow human creativity.
NeRFs + AI
We've been exploring the use of Stable Diffusion in conjunction with ControlNet, TemporalKit and Ebsynth on NeRF (Neural Radiance Fields) renders. Our main aim is to understand and utilize the flexibility and potential that these technologies offer when used together.
NeRF enables us to generate a wide range of points of view and camera motions, giving us the opportunity to experiment with different visual narratives. At the same time, Stable Diffusion lets us explore new visual concepts, to be transported in different worlds. And the mix of these two technologies allows us to maintain control over our creative direction.
Off-Axis Projection
Holographic / off-axis projection tests
Volumetric capture of actors
Use of high fidelity volumetric scans of actors for real-time performances in XR.
Interdimensional hula hoop
A hula hoop as an interdimensional portal in VR
Space/time in AR
We're exploring how a user's distance and radial motion in augmented reality can add passive interaction and affect properties such as space and time.
Deconstructed portraits
Deconstruction of a volumetric scan
Full size scans in AR
Scans overlaid on the real world in AR
Volumetric scans in AR
Validating the use of Kinect volumetric scans in AR
Superposition
Experiments with the Oculus Quest's "pass-through" camera and volumetric scans of a space.
Parade
Parade is a magical and interactive art installation born out of the collaboration between Dpt. and ceramicist artist Laurent Craste.